ALPHA


Added

  • Shield activation on mouse button

Changed

  • DOT damage mechanics was removed
  • Blick bullet damage 1 -> 3
  • Damage coefficient 0.1 -> 0.02
  • Added deathless frames(after damage you have 0.05second of deathless)
  • Now price in shops calculate by "start price" * waveIndex * 0.3
  • Hp core uppgrade: 10 > 75 | 50 > 150 | 100 > 300
  • Removed 100 hp plus after waves
  • Arrow cost up
  • Kartech and Seeder bullet damage 10 -> 5
  • Harvester bullet damage 15 -> 25
  • Bird shot sound much quiter
  • BIG rebalance all weapons: now all weapons have roundly 100 dps in the first grade and 300 dps in the last
  • Changed video in main menu
  • Boss drops are now dependent on players in the game and only appear in the center, and loot has become more structured

Fixed

  • Fixed multiplayer lags
  • New music not repetad
  • Upon death, the current combo is added to the final score
  • Windowed to fullscreen low graphic transition
  • Boss music was plaing in "no play original sound" mode
  • Damage coefficient works on client
  • Boss spawn
  • Eye boss lasers

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